An abandoned WIP.

This game was inspired by the trippy staircases of Escher. The original vision was to base the game around a single repeating room, with fragments of yourself guiding you through a series of doors.

I didn't find the project interesting enough, so scrapped it.

It was made in Unity and Blender, with custom "physics" to deal with the wall walking. I learnt a little more about casting and procedural animations whilst making this project.

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